October is National Principal Appreciation Month! On behalf of the Ballard Technology Teams, we want to thank the principals in our district for all their support and encouragement!
BallardTech
Friday, October 16, 2020
National Principal Appreciation Month!
Tuesday, September 29, 2020
Welcome To Our New Technology Leaders
This school year has brought many changes and our technology teams are no exception. We would like to welcome our new Technology Leaders Amber Tvrdik, Taylor Tuerler, and Melissa Lee.
Middle School
Amber Tvrdik (7th Literature) will be leading the middle school technology team. This volunteer team consists of the following classroom teachers: Whitney Hulse, Jenna Levendusky, and Jessica Erickson.
Amber Tvrdik
East Elementary
At East, we would like to welcome our Co-Technology Leaders Taylor Tuerler (5th Grade) and Melissa Lee (4th Grade) who are leading the volunteer team at East. This team consists of Kelsey Hinders, Shayna Ford, Zach Zeiss, and Heather Vander Wilt.
Taylor Tuerler Melissa Lee
Hight School
At the high school, Jen Dovre (K-12 Teacher Librarian) will be starting her 5th year as their Technology Leader. The high school volunteer team consists of Catherine Mein, Lisa Ronca, Nathan Smith, and Lexi Flaherty.
Jen Dovre
West Elementary
At West, we currently do not have a Technology Leader, Jody Kelley (District Technology Integrationist) will be facilitating the West Technology Team. This volunteer team consists of Jake Skurdal, Kylie Schipper, and Kim Mikkelsen.
Jody Kelley
The main purpose of each team is the following:
Assisting teachers with integrating technology into their curriculum.
Supporting teaching and learning through the use of technology.
Leading the way for the purposeful integration of technology in the classroom.
Learning about and supporting staff with resources and tools for the transformation
Planning and providing PD opportunities at district and building levels.
Reviewing and piloting potential building purchases of instructional technology-
Each team is also driven by the needs of the classroom teachers and the building principal.
Monday, October 7, 2019
Ballard Technology Teams
This school year Ballard has three active technology teams (volunteer teachers), two Technology Leaders (TLC) and one Technology Integrationist. Each team has the same foundation, but how they fulfill their purpose is quite unique based on the building and student age group for their specific building. The main purpose of each team is the following:
- Assisting teachers with integrating technology into their curriculum.
- Supporting teaching and learning through the use of technology.
- Leading the way for the purposeful integration of technology in the classroom.
- Learning about and supporting staff with resources and tools for the transformation of technology integration.
- Planning and providing PD opportunities at district and building levels.
- Reviewing and piloting potential building purchases of instructional technology-related products, services, and devices.
If you see any of the following teachers please be sure to thank them for volunteering their time. They are making Ballard the best we can be by going above and beyond for our students, staff and community.
Ballard West
Kim Mikkelsen - 2nd & Technology Lead
Ballard East
Ballard MS
Ballard HS
*Jen Dovre - District Media Specialist & Technology Lead
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Friday, May 31, 2019
Breaking News
We have some exciting news to share this fall. Be sure to follow BallardTech
( @BCSDTechEDU) on Twitter. Throughout the summer we will be posting a few clues to help you figure out the upcoming excitement at Ballard East and the middle school.
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Thursday, May 30, 2019
Summer Chromebook Expectations (6th - 7th & 9th - 11th Grades)
If you will not be enrolled as a student at BCSD next fall, please return your Chromebook, charger, and case to your school office at the end of the school year.
Ballard CSD students in grades 3-12 have the great opportunity to utilize a Chromebook for learning during the school year. To encourage ongoing educational opportunities, students in grades 6-7 & 9-11 will continue to have access to their Chromebooks by taking them home during the summer months. To assist you, the district is providing the following tips for summer Chromebook use:
Care
Keep Chromebooks away from pets or young children.
Chromebook should remain in its provided bag at all times to help protect the device from severe damage.
Monitoring Activity
Families should continue to monitor use at home by checking the Chromebook browser and observing student use. Instructions on how to check a browser is available at the Families always have the right to limit use over the summer.
For your security, your password should not be shared. Also, reminder this is a school device, not a personal device; please do not use anyone else’s account on your school Chromebook.
GoGuardian monitoring software and accessibility remains active during the summer.
For further questions, review the district’s 1:1 technology information available via the Ballard District 1:1 Parent Webpage.
Repairs/Damages
Chromebooks that need repairs may be brought to the District Central Office between 9:00 A.M. and 3:00 P.M. Monday - Thursday except for holidays. A repair form should be filled out prior to bringing the broken Chromebook to the District Office, if possible, and is available here. The Ballard student must be signed into his or her school account to access the form. If the student is unable to access their school account, a kiosk will be available at the District Office to complete a repair form.
DO NOT attempt to do repairs on your own.
While Chromebooks will be repaired as quickly as possible, replacements are not available over the summer.
The student will be contacted by their student email when the Chromebook is ready to be picked up.
A letter will be sent home to the parent if there are any fees that must be paid before repairs are made.
Broken chargers must be returned along with $10 before receiving a new one.
DO NOT attempt to do repairs on your own.
Repair Questions: Eric Peterson - IT Support Specialist 515-597-2811
General Questions: Dave McGill - Technology Director 515-597-2811
Tuesday, May 21, 2019
8th Grade: Chromebook Check-In Details
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Monday, May 20, 2019
BreakoutEDU Update
It has been four years since BreakoutEDU has gone world wide. Since then, the game has evolved into a digital format. Digital Breakouts are websites which contain hidden clues and have an embedded Google Form, where the students enter answers to digital padlocks. You can even have students create these Breakouts since they do not require any equipment, apart from a digital device. Students can either complete the Digital Breakouts individually, in small groups or a large group. A new feature to the BreakoutEDU Digital Breakouts is the Tags Apps by BreakoutEDU. These apps allow players to scan BreakoutEDU Tags during a BreakoutEDU game. The app also includes a QR Code scanner and a RFID reader to help players open clues during games. The Tags App is now available for both iOS and Android.
Back in November 2015, there was an article about a new concept called BreakoutEDU in the Ballard Dimensions and the BallardTech Blog. BreakoutEDU is an immersive learning game platform that allows student to practice their skill on working with a diverse group of peers to solve a complex problem. Checkout the article here: http://bit.ly/2WJ0610
BreakoutEDU was founded by James Sanders in 2015. James was a middle school History and English teacher in South Los Angeles and then taught history in the San Francisco Bay Area for many years. He went on to be a White House Innovation Fellow and served as the Chief Innovation Officer at the EdTechTeam.
James was attending a conference in Edmonton Canada with a few colleagues and some of his colleagues' high school students. They all decided to experience an Escape Room together. An Escape Room is when one pays money to be locked in an actual room with clues/puzzles that need to be solved in order to successfully "breakout" of the locked room.
While participating, James noticed how the high school students "sprung into action and immediately began collaborating, problem solving and persevering through" to try to solve the different clues in order to breakout of the room. James thought to himself, "This is exactly what we want to have happen in the classroom." After brainstorming with his colleagues on how they could replicate this in a classroom, the group knew it might be problematic if they locked students in a room, and this is when the BreakoutEDU locked box was created.
BreakoutEDU is a box that is locked with different types of padlocks. The students solve different puzzles/clues to figure out how to unlock each of the padlocks to open the box. The puzzles can be aligned to all different academic areas and ages. These games can be used to introduce and/or teach core academic subjects including math, science, history, language arts and have embedded standards that apply problem solving strategies within a real world OR collaborative context. These games require students of all ages (including adults) to communicate, collaborate and think (critically and creatively). Each of these skills allow students to practice working with a diverse group of peers to solve a complex problem.
A few of our Ballard teachers who have already brought BreakoutEDU to their students are: Mrs. Zielke, Mrs. A. Hokel, Mr. Fjelland, Mr. Macki, Mrs. Adams, East Library, Mrs. Johnson, Mrs. Wheeler, Mrs. Wesselmann, HS Tech Team, HS PD, Mr. Dovre, and Mrs. Barbaglia.
If you are interested in having a BreakoutEDU game (physical and/or digital) modeled in your classroom, would like assistance creating a game or have any questions about BreakoutEDU be sure to contact your Technology Integrationist, Jody Kelley at jkelley@ballard.k12.ia.us.
home page: https://www.breakoutedu.com/welcome
pricing page: https://www.breakoutedu.com/pricing
Not wanting to purchase a kit: Checkout a basic kit from your Technology Integrationist by emailing her at jkelley@ballard.k12.ia.us . She will be more than happy to assist with finding free games, creating games, setting up games, and/or playing a game (physical and/or digital) in your classroom.
old games: https://www.breakoutedu.com/gamesold1
- Teaching Toward Tomorrow, 21 July 2015, blogs.edweek.org/teachers/teaching_
toward_tomorrow/2015/07/breakoutedu_escape_from_the_tr.html.
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